![]() He also said that he was forced to make multiple choices throughout the game and depending on the choices he made in the past, he would have different endings. The structure of some areas changes randomly with each game. The stage of this work is three-dimensional, and there are also search and puzzle elements. The cycle of the rogue light action, which is repeated over and over again, is expressed in this work in a time warp. Then, when he’s playing again, a colleague from the company he’s with reports a “new incident” that a prominent journalist has gone missing. You’ll lose any weapons and upgrades you earned in your last game, but you’ll have a permanent upgrade item. If he died on stage, Xiang would wake up in his bed at home and start over. In this world, the cyborgization of the body and the introduction of nanobiotechnology are the order of the day, and the main character Xiang and some enemies pride themselves on their high mobility, and high-speed battles are developed. and fight enemies that appear one after another during the upgrade. Make full use of swords, weapons, skills, etc. Seven levels of worldview merging oriental culture and cyberpunk are prepared, and players go through the night city, luxury hotels or corporate buildings. This work adopts 2.5D style side scrolling gameplay. In Dragon City, which is sophisticated but has a wide gulf between rich and poor, the main character, detective Xiang Zixu, follows the disappearance of a prominent journalist. Loopmancer is a light rogue action game set in the world of 2046. ![]() According to the Steam store page, it will ship in Japan on July 14 due to the time difference. Supported platforms are PC (Steam / Epic Games Store).
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